Anime; plural: anime), often called Japanimation, is hand-drawn and computer system animation stemming from Japan. The term is obtained from the English word animation, and is used in Japan as a blanket term for all animated media. Beyond Japan, anime is utilized either to refer to animation made in Japan, or to a Japanese-disseminated animation style frequently identified by vibrant graphics, vibrant characters, and fantastical styles
The earliest business Japanese animation dates to 1917. A characteristic anime art style emerged in the 1960s with the works of Osamu Tezuka and spread in the 2nd half of the 20th century, developing a large domestic and international audience. Anime can be distributed theatrically, by way of television broadcasts, directly to house media, and over the Web. In addition to original works, anime are frequently adjustments of Japanese comics (manga), light novels, or computer game.
Production approaches and strategies connected to anime have adapted with time in action to emerging innovations. As a multimedia art form, it integrates graphic art, characterization, cinematography, and other imaginative approaches.  Anime production generally focuses less on movement, and more on the realism of settings in addition to the usage of electronic camera results, consisting of panning, zooming, and angle shots.  Varied art styles are used, and character proportions and features can be quite different, including typically big or realistically-sized emotive eyes. Anime is categorized into various genres targeting both broad and niche demographics.
The anime market in Japan consists of over 430 production studios, with major firms consisting of Studio Ghibli, Gainax, and Toei Animation. Despite consisting of just a fraction of the country's domestic film market, anime comprises a bulk of Japanese DVD and Blu-ray sales. Since the 1980s, anime has likewise seen increasing global success with the increase of foreign-dubbed and subbed programming. As of 2016, anime accounted for 60% of the world's animated television programs.
As a kind of animation, anime is an art type that consists of many categories found in cinema; it is in some cases wrongly classified as a genre itself. In Japan, the term anime is used to describe all animation, regardless of origin. English-language dictionaries more restrictively define anime (US:
The etymology of the term anime is disputed. The English word "animation" is written in Japanese katakana as アニメーション (animēshon) and as アニメ (anime [a.ni.me] (About this soundlisten)) in its shortened form. Some sources declare that anime originates from the French term for animation dessin animé, however othersbelieve this to be a misconception derived from the appeal of anime in France in the late 1970s and 1980s
In English, anime-- when utilized as a typical noun-- normally functions as a mass noun. (For example: "Do you watch anime?" or "How much anime have you collected?") As with a few other Japanese words such as saké, Pokémon, and Kobo Abé, English-language texts often spell anime as animé (as in French), with an intense accent over the last e, to hint the reader to pronounce the letter, not to leave it silent as English orthography might recommend. Prior to the widespread use of anime, the term Japanimation prevailed throughout the 1970s and 1980s. In the mid-1980s, the term anime started to supplant Japanimation. In general, the latter term now only appears in duration works where it is used to differentiate and determine Japanese animation.
The word anime ซีรี่ย์ has likewise been slammed, e.g. in 1987, when Hayao Miyazaki mentioned that he disliked the truncated word anime since to him it represented the desolation of the Japanese animation market. He equated the desolation with animators lacking motivation and with mass-produced, overly expressionistic products relying upon a fixed iconography of facial expressions and lengthy and overstated action scenes however doing not have depth and sophistication in that they do not attempt to convey feeling or idea.